﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Sys.Common
{
    /// <summary>
    /// 方法名
    /// </summary>
    public static class OBJECT
    {
        /// <summary>
        /// 对象的访问权限-得到对象
        /// </summary>
        public  const string ACCESS_GET = "G";
        /// <summary>
        /// 对方的访问方式-修改
        /// </summary>
        public  const string ACCESS_EDIT = "E";
        /// <summary>
        /// 对象的访问权限-创建
        /// </summary>
        public  const string ACCESS_CREATE = "A";
        /// <summary>
        /// 对象的访问权限-删除
        /// </summary>
        public  const string ACCESS_DELETE = "D";
        /// <summary>
        /// 对象的访问权限-命令[Command]
        /// </summary>
        public  const string ACCESS_COMMAND = "C";
    }
}
